projects

Radio Alarm Clock 0.11 now available, and shinier too

alarm clock, bought from IKEA

Image via Wikipedia

That’s right, after over a year’s wait, a new version of Radio Alarm Clock. Technically, it’s actually version 0.11.0.1, as I found a serious flaw in 0.11 after tagging and building release packages, but before putting it online.  These things happen, though. So anyway, the new version is here. And what does it add?

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I’ve not written in a while on here…

It’s been far too long since I blogged here (or even on my stream of derp Tumblr account). I figure I should give a bit of accounting on what I’m up to lately, barring any real content.

On the project front, it’s been pretty silent but I’ve been working on two different games (well, a game and a visual novel, depending on how you slice your toast). This isn’t exactly new news, but there’s not been much mentioned about them.

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Taskerrific is gone; what next?

Well, it’s not really gone, but I’ve shut down the Taskerrific beta and put the site on reserve, as I have neither the time to maintain it nor the money to have the service hosted properly. It sucks having to do that, but right now, I need to make money, not spend it. So Taskerrific is down and I am back on the job hunt.

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Where have I been these past few months?

It's been about three months since my last blog post here, although if you've been following me on Twitter, FriendFeed or Reddit, you'll know I haven't died or anything. To sum it all up, there were personal matters I had to deal with. And I'm still dealing with them.

Outside of my personal life, I'm still trying to get things done with Taskerrific. There are technical issues that have been quite jarring to work through (some of which are still in my way), but more importantly, there is a funding issue that needs to be resolved for Taskerrific's continued survival.

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Finally, Taskerrific is live

Banner Heading

Image by coldacid via Flickr

It took long enough, but in my defence, I'm only one guy. But yeah, Taskerrific is up and in private beta, although it feels more like an alpha release to me.

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Taskerrific update

Taskerrific

Image by coldacid via Flickr

I'm going to be away for most of the weekend, but before I head out, I want to talk a little bit about Taskerrific. I hope to have the service up and in public beta by the start of May, and in the meantime, I'll give occasional updates into the progress of Taskerrific's development.

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Connecting users is trickier than you might think

With social networking, one of the more important things is how users connect. It might be the defining feature of a social network. And usually, from the user's perspective, it's pretty simple. Usually. But what happens under the shiny surface of HTML, CSS, and JavaScript?

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Taskerrific: The easy way to manage your tasks!

Taskerrific

Image by coldacid via Flickr

At long last, I'm announcing my social media project, Taskerrific. I decided that things have progressed to the point where I'm better served letting everyone know about it (and have you ensure I get it complete) rather than keep it secret and allow it to be easily cancelled.

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Things are finally feeling like they're in motion!

Construction on a building in Kansas City

Image via Wikipedia

I'm referring to the social media project I've been working on for the past while. Over the past few weeks, I've only been working in fits and spurts. But yesterday saw the first day of some serious, hardcore development work on the project, as well as making the final choice on name. And this morning, I was struck by inspiration for the logo for the site.

It feels damn good to finally be making progress.

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Should I use ASP.NET's default membership provider system, or roll my own?

A friend and I are currently developing a new social app, the details of which we're keeping under wraps until we're ready to start inviting in testers. However, before we get to that point, there is still a lot of design and development work which needs to be done. One important thing that needs working out is the membership system, as I'll explain.

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